"When a new candy shop opens in a quiet town, four friends discover sweets that bend the rules of reality—and a proprietor with secrets of his own. The Candy Shop War blends zippy adventure, magical mischief, and moral twists into a confection you won’t want to put down."
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If you loved how Nate, Summer, Trevor, and Pigeon pull off stealthy jobs for Mrs. White—sneaking into guarded places to nab enchanted items—then you’ll click with the slick capers in Artemis Fowl. Genius thief Artemis kidnaps fairy cop Holly Short, faces a time-stop siege at Fowl Manor, and outmaneuvers trolls and dwarven tunneler Mulch Diggums. It’s that same mix of cunning plans, dangerous magic, and kids who are three steps ahead of the adults.
You enjoyed uncovering hidden magicians behind a friendly storefront—Mrs. White’s candy shop and Mr. Stott’s ice-cream truck. In Skulduggery Pleasant, Stephanie Edgley partners with a wisecracking skeleton detective to chase sorcerers through present-day streets, trading quips while battling the villainous Serpine. Like your adventures in Colson, the mundane world peels back to reveal conspiracies, spells, and dangers lurking just around the corner.
If the magical candies that let the kids float, turn invisible, or bulk up made you grin—and then gasp when those powers created problems—Half Magic captures that same gleeful chaos. Four siblings find a coin that grants only half of any wish, leading to hilarious misfires and clever fixes. Like when Mrs. White’s treats tempt the gang into bigger risks, the fun here comes bundled with learning how to use strange magic responsibly.
A big draw in The Candy Shop War is how the crew has to decide when to obey Mrs. White and when to push back—especially once they see the cost of her magic. In The Dark Is Rising, Will Stanton awakens to ancient powers and faces relentless temptations from the Dark as he gathers the Signs. Like Nate’s team choosing whom to trust—Mrs. White or Mr. Stott—Will’s choices carry real moral weight, turning every spell into a test of character.
If you connected with Nate, Summer, Trevor, and Pigeon working together—each skill shoring up the others during stakeouts and break-ins—you’ll enjoy the squad energy in Keeper of the Lost Cities. Sophie teams up with Fitz, Dex, and Keefe to untangle conspiracies, train their talents, and outwit shadowy enemies. It’s the same camaraderie and problem-solving you liked when the Colson crew planned their missions against magical foes.
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