A corporate “salvager” boards an abandoned ship and finds something alive—and very wrong—waiting in the dark. Salvaged fuses sci-fi and horror into a tense, atmospheric tale of contagion, control, and the will to resist.
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If boarding the Brigantine with Rosalyn Devar—expecting scrap but finding a crew twisted by a parasitic presence—hooked you, you’ll love how Claire Kovalik’s team stumbles onto the long‑lost luxury liner Aurora and uncovers a corporate‑buried horror. The same creeping rot in the air ducts, the same red‑flag memos ignored by suits, and the same tightening vise of isolation drive this one. Like Rosalyn’s grim walk through sealed corridors and falsified logs, Claire’s salvage turns into a fight to keep her mind—and her crew—intact.
You liked watching Rosalyn suit up to survive the Brigantine’s contaminated passageways and outthink the thing that had made a home in the crew. In Salvation Day, a hijacked mission forces a small group back aboard a long‑abandoned station sealed after a mass die‑off. As in Salvaged, the truth behind the outbreak is uglier—and more human—than the official story, and every bulkhead crossed ratchets up the same survival tension you felt when Rosalyn realized the infection had plans of its own.
If the grim, body‑horror stakes of Rosalyn trapped with an invasive intelligence on the Brigantine stuck with you, Wellington’s tale of Sally Jansen leading a do‑or‑die contact mission will land. The crew’s slow realization that the alien environment is rewriting the rules echoes that awful moment in Salvaged when the infection’s awareness becomes undeniable. It’s the same hard‑edged, consequences‑matter mood where leadership choices carry blood on them and the cosmos doesn’t care.
Part of the thrill in Salvaged is playing detective with Rosalyn—decoding corrupted logs, reading the ship’s scars, and realizing the official mission brief was a lie. Hull Zero Three throws you into a waking nightmare on a damaged starship where each corridor is a clue and a trap. As with the Brigantine’s hidden research and the parasite’s agenda, the protagonist must reconstruct what the ship became—and why—before the next encounter kills him.
If you were compelled by Rosalyn’s head‑down perseverance—alone in her suit, second‑guessing her orders, and realizing the mission sponsor hasn’t told her everything—this delivers that same psychological squeeze. Gyre descends into deadly caves on a remote world with only a voice in her ear, much like Rosalyn relying on limited comms while the Brigantine turned against her. The intimate focus on one woman’s mind under pressure mirrors Salvaged’s most nerve‑shredding beats.
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