In a shattered future where orbiting corporations rule, a battle-scarred mercenary pilot takes on impossible odds with custom mods, grit, and a need to fly free. Thunderous firefights and razor-edged tech power Hardwired—a high-velocity blast of classic cyberpunk.
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If the blood-and-oil atmosphere of Hardwired hooked you—Cowboy’s nerve-jacked smuggling runs, Sarah’s wet-work pragmatism, and the Orbitals’ boot on everyone’s neck—then you’ll vibe with Takeshi Kovacs tearing through Bay City’s neon alleys. Morgan doubles down on the bleak noir mood: cortical stacks replace bodies like spare parts, fights get as ugly as Cowboy’s ground-hugging evasions, and every deal feels as dirty as Sarah’s employer entanglements.
If you loved riding shotgun with Cowboy’s rule-breaking hustle and Sarah’s mercenary calculus, Case’s last-chance run in Neuromancer hits the same nerve. You get an anti-hero hacker dragged into a lethal gig, Yakuza heat and corporate puppeteers in the wings (not unlike the Orbitals), and a crew of expedient allies whose loyalty is only as solid as the next payout—very much the moral fog that surrounds Cowboy and Sarah.
If the adrenaline of Hardwired—from Cowboy’s white-knuckle runs through missile screens to Sarah’s split-second firefights—kept you flipping pages, Snow Crash delivers that same throttle-open pace. Hiro Protagonist sword-fights in the Metaverse one chapter and skids a car into a live-fire pursuit the next, with the momentum and staccato action beats that mirror Cowboy’s seat-of-the-pants missions.
If you liked how Hardwired braided Cowboy’s and Sarah’s angles on the same dirty war—smuggler logistics on one side, merc ops and personal stakes on the other—Count Zero uses a similar mosaic. You’ll track Turner’s extraction job, Bobby Newmark’s greenhorn crash into the matrix, and Marly Krushkhova’s art-world investigation as their threads knot around the same corporate schemes, much like grounders colliding with the Orbitals’ long reach.
If the operations in Hardwired—Cowboy’s contraband runs, Sarah’s contract strikes, the gearhead prep and split-second improvisation—scratched your itch for slick jobs under pressure, you’ll love Jean le Flambeur’s grand thefts across a posthuman solar system. Heists hinge on cognitive locks and reputation economies instead of simple vaults, echoing the same intricate planning and tech-savvy gambits that get Cowboy through orbital choke points.
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